I do Photorealistic 3d renderings. Im modelling and texturing a
set of car wheels based on a set we have in the office.
He is claiming the reflections in my wheels (in 3d on my
computer monitor) arent right as they arent the same
reflections as the ones in the real world. I tried to explain
how reflections change depending on where you put a reflective
object but he is insisting its my 3d skills at fault.